1 Loft
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cell: pile of dirt, rusted spike, torch, dented large table, small wood
-
chest, pieces of rotting wood.
-
Easel
-
- Misc.- Overlapping scales of metal sewn to leather.,
-
- Furnishing - Bunks,
-
- Room Smells - Rotting Vegitation,
2 Library
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antechamber: gauno, muddy bucket, unuseable candle, carafe, undamaged
-
couch, sofa, [OBJECT DISAPPEARS AS PLAYERS ENTER ROOM], blue concordance
on
-
imitation.
-
Misc.- Overlapping scales of metal sewn to leather.,
-
Furnishing - Cabinet,
-
Trap in room - Gas Vent,
3 Chamber of Reptiles
-
- Misc.- Shaped and Hardened leather over whole body,
-
- Container - Silk Bag,
-
- Furnishing - Quilt,
-
- Room Smells - Stale,
4 Lounge
-
library: blunt javelin head, dusty caldron, black scroll on religion,
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small bottle of perfume, brown study on mythomania, yellow monograph
on
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pyrotechnics, [TRAP THAT EMITS A GAS THAT CAUSES NAUSEA], sandals, crushed
-
cask, jar of bear hair, broken arrow, black manual on magical fog, blue
-
opuscule on eradication.
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Bit and Bridle
-
- Misc.- Shaped and Hardened leather over whole body,
5 Hall
-
- Misc.- Only used for attacks from front and side,
-
- Article of Clothing - Apron,
-
- Food Item - Evermead,
-
- Trap in room - Spring Noose,
6 Divination Room
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bestiary: 1d6 cages, winter blanket, mace, red concordance on pyromancy,
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hourglass, 100 foot roll of silk rope, amphora, undamaged screen, useable
-
bench, white chronicle on bedevilment, small basket, altar, fungi, dung
-
covered flask, chair, small table, pile of ashes, bits of fur, corroded
-
chain, badly dented helmet, grappling hook.
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Alter Case
-
- Misc.- Similar to steel plate armor but heavier and provides less
7 Dining Room
-
- Air Properties - Damp, Slight, Breeze,
-
- Container - Silk Bag,
-
- Contents of Container - Ash,
-
- Room Smells - Manure,
8 Salon
-
- Misc.- Metal Rings sewn to leather armor.,
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- Food Item - Tea,
-
- Miscelanious Item - Spectacle,
-
- Trap in room - Deadfall,
9 Tea Room
-
Tiny peices of broken crockery and china cover the floor
-
- Miscelanious Item - Hinge,
10 Butler's Room
-
chantry: round table, decanter, pile of straw, sofa, [TRAP THAT CONSISTS
-
OF A CORRODING SUBSTANCE], cobweb covered urn, scratched curtain, dung
-
covered sack, low table, slime covered side chair, trickle of water.
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Cordial
-
- Misc.- Shaped and Hardened leather over whole body,
-
- Container - Basket,
-
- Food Item - Olives,
11 Tea Room
-
- Misc.- Only used for attacks from front and side,
-
- Miscelanious Item - Matress,
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- Room Smells - Dank and Mouldy,
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- Trap in room - Fire Vent,
12 Hothouse
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guardroom: bits of fur, gauno, blood covered arit sickle, slime covered
-
dais, muddy opi, scratched flyssa, crushed scourge, crushed ninjato,
adze,
-
branding irons, wall basin and font, bucket, vase, barrel, kopsh, dung
-
covered pail, small metal mirror, dusty flask.
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Clothing
-
- Misc.- Leather with metal with metal rivets,
-
- Food Item - Cheese,
12 Temple of Torm
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
-
- Article of Clothing - Shoes,
-
- Container - Crystal Vial,
13 Gardner's Room
-
- Misc.- Similar to steel plate armor but heavier and provides less
-
protection to projectiles and is more easily damaged.,
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- Room Smells - Acid,
14 Bath
-
Bath: small bottle of perfume, dented lantern, crushed reliquary, scimitar,
-
broken brush, sack, [TRAP THAT EMITS A GAS THAT CAUSES NAUSEA], large
belt
-
pouch, desk, plate, crimson jade rod with a picture of a snake, bullseye
-
lantern, wrought platinum dagger with a picture of a minotaur, exotic
wood
-
diadem with a picture of a royal court, wall basin and font, soot covered
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pouch, dented flagon, box of talc, scratched round table, flint and
steel,
-
soap.- Brazier
15 Store
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
-
- Food Item - Coffie,
-
- Miscelanious Item - Sofa,
16 Tea Room
-
gallery: tub, humming top, bronze statuette of a fighter, pile of twigs,
-
platinum statue of a tree, bronze statue of a theif, water-color painting
-
of a wedding, blue dictonary on haunting, wax drippings, zither, water-
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color painting of a tree, ocarina, silver statue of a dolphin, [OBJECT
ASKS
-
A QUESTION], platinum statue of a dragon, exotic wood statuette of a
-
powerful female warrior in battle, [SLOWING GAS TRAP], flask, altar,
gold
-
statue of an astrologer.
-
Chamber
17 Throne Room
-
- Misc.- Metal Strips over leather and chain
-
- Article of Clothing - Doublet,
-
- Container - Flask,
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- Miscelanious Item - Organ,
18 Servant's Quarters
-
waiting room: 2d4 chairs, 100 foot roll of hemp rope, dung covered bowl,
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[TRAP THAT EMITS A GAS THAT CAUSES NAUSEA], high stool, fire damaged
-
lantern, altar, round table, flask of lamp oil, small table, muddy flagon,
-
dusty gold goblets (2d4), pedestal, dagger hilt, rare wood coronet with
a
-
picture of a rat, lamp.
-
Eye Glasses
-
- Misc.- Metal Strips over leather and chain
19 Kitchen
-
divination room: high stool, jar of sugar, cage, pan, jar of dust, blue
-
volume on paralysis, rug, dish, jar of sulphur, pan, balance, unuseable
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pegs, box of iron nails, desk, magnifying glass, box of insence sticks,
-
pile of ashes, pile of bone, black book on quiff summoning, bellows,
jar of
-
dust, [ILLUSIONARY FLOOR TRAP], trousers, box of mica chips, undamaged
-
hourglass, large wood chest, decanter, pottery shards, brown compilation
on
-
regeneration, broken mace, blue treatise on vitality, ladle, desk.
-
Canister
20 Seance Room
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
-
- Article of Clothing - Jerkin,
-
- Miscelanious Item - Cloth,
-
- Room Smells - Dank and Mouldy,
21 Entry Room
-
- Misc.- Overlapping scales of metal sewn to leather.,
-
- Container - Bowl,
-
- Furnishing - Closet,
-
- Sounds in the room - Grating,
-
- Trap in room - Nauseating Gas,
22 Harem
-
- Misc.- Shaped and Hardened leather over whole body,
-
- Container - Wood Box,
-
- Furnishing - Cresset,
-
- Miscelanious Item - Egg,
23 Cell
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
-
- Misc.- The Wasa of Fire Resistance It has this power: fire does half
-
damage to user when commanded. The magic command phrase is HODHYMP.
Holds
-
5d8 charges and costs 6d1000 Gold to recharge. The duration is one minute
-
per level. The Wasa of Fire Resistance can only be used by Wizards.
The
-
experience for first use is 280 EP. This weapon is +1 vs bards. ,
24 Vault
-
- Misc.- Riveted metal plates over most of body.,
-
- Food Item - Bitter Black Beer,
-
- Miscelanious Item - Chime Lamp,
-
- Room Smells - Rotting Vegitation,
25 Chamber of Reptiles
-
- Misc.- Shaped and Hardened leather over whole body,
-
- Container - Glass Bottle,
-
- Miscelanious Item - Carpet,
-
- Sounds in the room - Drumming,
26 Corner Gallery
-
- Misc.- Normal attire. Cloth only.,
-
- Container - Silk Bag,
-
- Miscelanious Item - Badly dented helmet,
-
- Sounds in the room - Buzzing,
27 Master Gallery
-
lounge: shelf, backpack, solid silver wand with a picture of a
-
swordmaster, block and tackle, bell, chamber pot, flint and steel, dung
-
covered bench, statue.
-
Cordial
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
28 Dressing Room
-
- Misc.- Normal attire. Cloth only.,
-
- Container - Belt Pouch,
-
- Room Smells - Acid,
-
- Trap in room - One Way Door,
29 Utility
-
classroom: 2d10 chairs, 2d4 small tables, pick handle, 3d20 silver coins
-
in a small metal chest, red manual on theology, [SCYTHING BLADE TRAP],
-
broken rug, black compendium on infravision, black dictonary on hardness,
-
green tome on telepathy, curtain, slime covered trestle table, green
tract
-
on plurality, blood covered basket.
-
Cape
-
- Misc.- Metal Strips over leather and chain
30 Gallery
-
- Misc.- Riveted metal plates over most of body.,
-
- Container - Pannier,
-
- Furnishing - Box,
-
- Miscelanious Item - Canvas,
-
- Trap in room - Falling Door,
31 Rumpus Room
-
- Misc.- Extremely heavy and encumbering armor. It is made to be worn
on
-
horseback or in a vehicle. Only with difficulty can one wearing this
armor
-
move under his own power
-
- Article of Clothing - Vest,
-
- Furnishing - Large Cask,
32 Temple
-
robing room: mirror, 2d4 clothes pegs, spyglass, blood covered pantaloons,
-
soot covered chain mail armor, unuseable jerkin, dented sash, cobweb
-
covered jorum, brass chalise with a picture of a wizard, cobweb covered
-
hose, whistle, dusty pin, buskins, unuseable small wood shield, sash,
-
damaged slippers, brass armband with a picture of a prince, crimson
jade
-
bell with a picture of a shepard, [MOLTEN LEAD TRAP], medium metal.
-
Cobwebs normal
33 State Room
-
- Misc.- Riveted metal plates over most of body.,
-
- Article of Clothing - Blouse,
-
- Container - Burlap Bag,
-
- Room Smells - Acid,
-
- Trap in room - Obscuring Gas,
34 Guardroom
-
chantry: small metal chest, cups (2d4), broken couch, badly dented shelf,
-
candlesticks, offertory container.
-
Coverlet
-
- Misc.- Leather with metal with metal rivets,
-
- Sounds in the room - Grunting,
35 Antechamber
-
conjuring room: 1d6 fishhooks, scratched lantern, orange cyclopedia
on
-
jewelry, jar of dust, white scroll on equipment, box of talc, jar of
-
graveyard dirt, magic circle, pile of twigs, jar of graveyard dirt,
sheet
-
of paper, acid damaged hogshead, jar of bone powder, dish, vase, red
tome
-
on equipment, brazier, box of dried dung, horn, box of talc, box of
mica
-
chips, tank, small metal chest, small silver mirror, spinet, tub.
-
Ceiling Cracks
36 Sanctum
-
- Misc.- Metal Strips over leather and chain
-
- Miscelanious Item - Fresco,
-
- Sounds in the room - Hissing,
37 Prison
-
banquet room: long table, pottery shards, mug, screen, [COVERED WITH
A
-
POSION THAT CAUSES SLEEP], dish, damaged mat, pan, crushed needle, dented
-
box, grater, red concordance on stinking fire, fork, flagon, decanter,
-
kettle, short ladder, broken painting, ewer, pan, pile of leaves, crushed
-
screen, cobweb covered wall basin and font, altar, dung stained thurible,
-
cup, fork.
38 Mead Hall
-
waiting room: 2d4 chairs, trestle table, fire damaged chair, bar of
soap,
-
dust covered hogshead, slime covered mirror, badly dented lantern, iron
-
pot, badly dented urn, reliquary, tub, dusty lantern, crushed dais,
vase,
-
scattered teeth, small table, high stool, useable urn, dented painting,
-
damaged bottle, cither, loom.
-
Bunk Beds
-
- Misc.- Quilted layers of cloth and batting. Hot!,
39 Bed Room
-
hall: flask of greek fire, chair, large table, long ladder, flask of
-
perfumed oil, scroll case, dust covered sack.
-
Chemise
-
- Misc.- Shaped and Hardened leather over whole body,
-
- Article of Clothing - Surcoat,
-
- Container - Crystal Vial,
40 Sanctum
-
- Misc.- Leather with metal with metal rivets,
-
- Article of Clothing - Tunic,
-
- Container - Basket,
-
- Furnishing - Alter,
-
- Trap in room - Ceiling collapses,