Party Notes 10-29-16


Blue Dragons

CR 5; Size Small; Hit Dice 6d12
Speed 40 ft., burrow 20 ft.
Natural Armor +5; Breath Weapon line, 2d8 electricity
Str 13, Dex 14, Con 13, Int 10, Wis 11, Cha 10

Age Category Special Abilities Caster Level
Wyrmling Desert thirst, immune to electricity
Very young Sound imitation
Young Ghost sound
Juvenile Frightful presence, minor image 1st
Young adult DR 5/magic, spell resistance 3rd
Adult Electricity aura, ventriloquism 5th
Mature adult DR 10/magic 7th

Desert Thirst (Su)
A blue dragon can cast create water at will (CL equals its HD). Alternatively, it can destroy an equal amount of liquid in a 10-foot burst. Unattended liquids are instantly reduced to sand. Liquid-based magic items (such as potions) and items in a creature's possession must succeed on a Will save or be destroyed. The save DC is Charisma-based.

Electricity Aura (Su) An adult blue dragon is surrounded by an aura of electricity. Creatures within 5 feet take 1d6 points of electricity damage at the beginning of the dragon's turn. An old dragon's aura extends to 10 feet. An ancient dragon's damage increases to 2d6.
LE Huge dragon (air)

Init +0; Senses dragon senses; Perception +25
Aura frightful presence (180 ft., DC 20)
Defense
AC 27, touch 8, flat-footed 27 (+19 natural, –2 size)
hp 172 (15d12+75)
Fort +14, Ref +9, Will +14
DR 5/magic; Immune acid, paralysis, sleep; SR 23
Offense
Speed 40 ft., fly 200 ft. (poor), swim 40 ft.
Melee bite +21 (2d8+12/19–20), 2 claws +21 (2d6+8/19–20), 2 wings +16 (1d8+4), tail slap +16 (2d6+12)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 22, 12d6 acid), crush (Small creatures, DC 22, 2d8+12)
Spell-Like Abilities (CL 15th)
At will—charm person (DC 14), entangle (DC 14), suggestion (DC 16)
Spells Known (CL 5th)
2nd (5/day)—alter self, mirror image
1st (7/day)—shield, silent image (DC 14), summon monster I, ventriloquism (DC 14)
0 (at will)—dancing lights, detect magic, ghost sound, mage hand, message, prestidigitation
Statistics
Str 27, Dex 10, Con 21, Int 16, Wis 17, Cha 16
Base Atk +15; CMB +25; CMD 35 (39 vs. trip)
Feats Alertness, Cleave, Flyby Attack, Great Cleave, Improved Critical (bite, claws), Iron Will, Power Attack
Skills Fly +10, Knowledge (arcane) +21, Knowledge (nature) +21, Perception +25, Spellcraft +21, Stealth +10, Survival +21, Swim +34, Use Magic Device +21
Languages Common, Draconic, Elven, Sylvan
SQ trackless step, water breathing, woodland stride